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Biomutant review ign
Biomutant review ign










There’s also a world-ending threat that needs averting, which sets up for some boss battles. Your village was attacked when you were a child, you now have some form of amnesia, and you need revenge on the creature that attacked your home. For consisting of a cast entirely incapable of having speech or character, it’s befuddling that such an emphasis is placed on the story. If I seem to be hammering home on this, it’s only because Biomutant is strangely story-focused. Perhaps playing the gibberish quietly in the background as the narrator speaks could’ve helped speed things up, but it wouldn’t help in making you care about any of these characters. It’s a frankly bizarre decision that I just couldn’t wrap my head around. Worse yet, if you think you can just skip past the gibberish, joke’s on you! If you try to, it will present you with the subtitle of the narrator’s upcoming speech, but you still have to wait for the gibberish to play out before the audio file will move on. It slows every conversation to a crawl, and makes them at least twice as long as they need to be. Making matters excruciating is that the character must speak in gibberish first, and then have it separately translated. Even a small tweak like having the narrator translate their direct words might’ve helped, but that never happens here. You can guess at a summary of their personality by their outfit, but they can’t actually have a personality because they have no words.

biomutant review ign

It disallows any character to stand out or make any kind of impact. Things like “Needs food.” or “Wants you to find a cave.” It’s irritating at the best of times. But it’s not even specifically what they’re saying being translated to you, only a summary. I can see how this makes some sense considering every character is a furry little creature, but them speaking English (or any real-world language) really would not have been jarring. Hey Google, Please TranslateĮvery character you interact with speaks in gibberish, and then the narrator will translate it for you. No, that’s within the dialogue exchanges. However, this is not where the narrator truly fails us. Luckily, this can be mitigated somewhat by turning down a slider in the options menu. While you’re exploring the world, he’ll constantly be chiming in with fairly useless thoughts. Those two show up for moral decisions, but making moral decisions felt bland and superfluous from the beginning of the game all the way to the end. There’s also the good and evil consciences on your shoulder, but they show up rather infrequently and repeat a lot of dialogue.

biomutant review ign

David Shaw Parker does a great job with what he’s given, but he’s one of only three voices you’ll hear the entire game. It’s a cute gimmick at first, but it grows tiresome quickly.

biomutant review ign

As you play, a charming older gentleman narrates everything happening to and around your character. The first thing you’ll notice after booting the game is the ever-present narrator. It makes for a great first impression as the game begins. You can even change your fur patterns and colorings, and it’s a ton of fun making your own little furry action hero.

biomutant review ign

Your preferred attributes can affect your appearance some, but ultimately it’s up to you to decide how you want to look. This is far more robust than I would’ve expected, and it goes beyond simply choosing your class. You’ll start the game by creating your character from scratch. Yet, Biomutant squanders nearly all of this potential. The combat in the trailers was filled with colorful comic book flavoring and fueled by fast and frenetic action. The post-post-apocalypse is a favorite setting of mine, and the idea that animals had mutated into sentience is something I found exceptionally intriguing. Biomutant caught my eye immediately after its initial unveiling about four years ago. It always hurts to be disappointed by a game you were looking forward to.












Biomutant review ign